Monthly Archives: April 2015

Media

Last week, we were talking about Massive Multiplayer Online gaming with World of Warcraft. This weeks reading mentions a little on MMO’s in the Games of Empire reading. With the material this week I’ve found that video gaming is a huge culture, and a form of media on its own. What surprised me the most…

BoRT post 1

Self-regulated or self-inflicted rules are something that everyone evaluates differently. Playing a game with someone can either be fun,challenging, or boring based on the rules they place in the game sphere. I love to play Solitaire on my phone, not just as something to pass the time but something I like to do. There are…

The Importance of Reality

All the readings, while in different manners and lengths, approached the idea of realism in video games.  By realism I mean not only the visual representation of the game but also the story line, the tactile sensations it creates, and the ultimate consequences of the game must also approach reality in some light.  Bogost’s discussion…

Short Take- Puzzle Games

For this weeks short take, I wanted to talk about my favorite type of video game –or actually my favorite type of game in general– puzzle games. I find puzzle games to be a really interesting type of game, one because they can be really difficult to figure out. Portal was the first puzzle video…

Unlimited Potential

Bogost’s article on what games are capable of is a very necessary read for a large swathe of people who want the medium to grow and for those who simply don’t understand the value, or at least use, of the medium. It also provides some actually useful delineations between different aspects of games’ varied aesthetics,…

Vampire: The Masquerade

I think fun and escapism are the design of most games. Or at least allow you to feel an escape from the world. However, can that escapism from the stress and hardship of daily life lead to murder? Is it the games fault or was it the person? Is the game an excuse to allow this…

Not Guitar Hero

The reading this week that I found most interesting was Bogost’s How to Do Things With Videogames. Early on there was a specific line that grabbed me. “In the year 1500, fifty years after the printing press was invented, we did not have old Europe plus the printing press. We had a different Europe. After…

Games of Empire RR

Violence in video games has been an issue for a while, but what I find fascinating as the reason why it is an issue. It was brought up in Games of Empire that there was uproar when after the Columbine school shooting’s perpetrators was categorized as avid Doom players. Doom was a violent game at…

My Name is DeNarran

“Hey Photon, how’s it going?” This greeting was not given online. This was in person as a friend of mine, Photon, aka Michael, was letting us into his house for an evening of gaming. Most players online go by a handle or tag when online. For the group I usually hang out with, our tags…

DayZ and Juul

What DayZ is advertized as, and what it actually is are two different things. On its Steam store page for the game it is described as “open-world survival horror hybrid-MMO game.” A mouthful, yes, but it fails to touch on the core engagement of DayZ. DayZ is, at its heart, a game about simulating human…