This was a very interesting piece and one of my favorites so far. Moskowitz introduced many different aspects of Weigi in China rather than just going over the game and its history. Weiqi is a very important teaching utinsel for children, and its a highly placed game in Chinese society.Moskowitz moves from the importance of…
Monthly Archives: February 2015
Link
Better to lose with flair than to win?
by Alan Kloosterhof •
One interesting aspect of Moskowitz’s Go Nation is his examination of the game’s rise among older working class men who usually play in parks. Honestly, it was refreshing to see players admitting that they played the game simply because it’s an interesting, challenging game (p. 135). It’s good and well to examine complex cultural characteristics…
The Culture Around the Game
by Oliver •
This weeks reading continued on the focus of Weiqi and Go, two similar games from China and Japan respectively. Whereas last week we covered the Chinese origin of Weiqi, this week the readings focused on the Japanese adoption of the game and how they grew and evolved not the game itself, but the culture surrounding…
Go Nation
by Maria •
Games and Identity
by Patrick Anderson •
Go Nation was a fairly enlightening, but, like with many things China, really depressing to read about. Perhaps the most striking thing to me about weigi‘s use in China was its integral place within the idea of masculinity. In that, weiqi, which reflected certain ideals of culture, was also a major cultural product of China, making it…
Week 7 Response
by chandsaker •
I really liked how this book was organized. It started out well by giving me a good perception of how gender roles in Asia –particularly China– work. It is interesting to think of how different cultures portray gender differences. The way women are portrayed in China as the emotional caretakers of the household, while it…