It’s extremely jarring to see a chessboard that uses abstract symbology for its pieces rather than gendered/role based imagery. It’s a foreign thing, and as someone introduced to chess through its usual Western depiction I’d find it extremely difficult to play not having the rather opaque imagery typically depicted. Birth of the Chess Queen…
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Somethings Old, Somethings New
by Oliver •
Game of the District Messenger Boy, or Merit Rewarded
by Alan Kloosterhof •
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by Patrick Anderson •
If this image is any indication, pachisi seems pretty darn important if they are willing to put deific (?) figures in the art depicting its play. It’s also interesting that many of the pachisi illustrations depict women playing the game, which seems to say that women often had leisure time, the game was gender neutral,…
Pachisi, Pokémon, and American Values
by Alan Kloosterhof •
This week’s readings, at least the text-heavy pieces, though they covered a wide range of eras and games, all shared one assumption: that the games that are popular within a given culture or period can demonstrate certain values, priorities, or other characteristics about that time and place. I suppose this might be a pretty basic…
Week 4 reading response. Capitalism man
by Keenan T •
Week 4 Response
by Alexina •
The article on Pokémon was very interesting, I’ll admit I didnt think I would like it as I never played or watched Pokémon as a child and was annoyed when it’s what my friends started doing. It was interesting to see how this particular product was marketed to fit into a global sphere rather than just the Asian sphere.…
Image
by Skye •
This is my favorite picture because I love cats, especially stray cats. And especially cats with cute little bow ties. I just love the look of the cats. They all look like they are in the throes of different drugs. The description for this image is super heartbreaking, to me: In turn-of-the-century cities, wild cats proliferated, feeding…
2/5 Reading Response
by cgill •
In How Japanese is Pokemon, there seems to be a sociologist’s point of view on how audiovisual culture was an area dominated by the United States, but then the focus turned to Japan. This dawned the era we experience now through Japan being a technological powerhouse. Japanese animation, or anime, is interesting to follow. Tobin…